
Esper Origins // Summon: Esper Maduin
- Game
- Magic: The Gathering
- Set
- Final Fantasy
- Rarity
- rare
- Type
- Sorcery // Enchantment Creature — Saga Elemental
Esper Origins Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.) Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) Summon: Esper Maduin (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Reveal the top card of your library. If it's a permanent card, put it into your hand. II — Add {G}{G}. III — Other creatures you control get +2/+2 and gain trample until end of turn.
Market prices
| Printing | Market | Low | 7 days | 30 days |
|---|---|---|---|---|
| Normal | $4.14 | $1.49 | -6.3% | +21.8% |
| Foil | $5.54 | – | +3.8% | -0.5% |
Updated Nov 7, 2026. Pricing data via TCG API. Market estimates, not offers from a shop.
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